Activity: Talk or presentation for an academic audience › Invited talk for an academic audience
Revisiting Papert's key contributions after all this time: 20 things to do with a computer (50th anniversary this year, and I've contributed something to a festschrift), Mindstorms (which set the agenda for teaching programming in schools, as a way of learning (about) mathematics), Constructionism, as his pedagogy of learning through making, which applies far more widely than just CS, The children's machine and the connected family, which presaged personalised and home learning via the 'net. The problems with how turtle graphics / Logo programming gets taught - step by step, to illustrate exterior angles or through constrained drawing tasks Working with turtle graphics across different technologies: turtles, Scratch, Python, P5js. Programming challenges (problems) vs exploration. Taking things further - exploring aesthetics and fractals through simple programs.