Photo of Miguel Ángel Bernal-Merino
  • 116 Queen's Building, Southlands


Research output per year

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Personal profile


Dr Miguel Á. Bernal-Merino researches in the localisation of multimedia interactive entertainment software and audiovisual media translation (lip-synched dubbing, subtitling, Audiodescription for the blind, voice-over...). His research is original and multidisciplinary, and it keeps expanding the discipline of Translation Studies beyond its traditional limits. 

He created the main international fora for the discussion of professional video game localisation at the core of the game development industry (Localization Summit in Game Developers Conference, IGDA Localization SIG) and the software localisation sector (Game Localization Round Table, Game Global Summit), among others.

His publications have had a very positive impact on professional practice and he is regularly called upon as a private consultant by companies across Europe. He is a respected member of the Higher Education Academy and the research councils. He has developed specialists' MA and BA courses channelling his professional experience and business contacts in the interactive and the audiovisual entertainment industries.

He collaborates with universities across Europe as an external quality assessor of programmes as well as in REF-readiness exercises for international research excellence.

He promotes language learning through audiovisual and multimedia products, and he collaborates with Routes into Languages across the UK, visiting schools to inspire children who want to pursue a career utilising their language skills and multicultural knowledge. 



  • PhD The Localisation of Video Games, Imperial College, London, UK

  • MSc The Localisation of Multimedia Interactive Entertainment Software, Imperial College, UK

  • Certificate in Software Localisation, Localisation Research Centre, University of Limerick, Ireland

  • CELTA, University of Cambridge, UK

  • MPhil. Lip-Synched Dubbing - Audiovisual Translation, Universidad de Alicante, Spain

  • MA in Hispanic Literature, University of Rhode Island, USA

  • BA in English & Spanish Linguistics and Literature, Universidad de Alicante, Spain

Research interests

  • Video Game Localisation (interactivity, cultural adaptation, glocalisation..."

  • Audiovisual Translation (creativity, orality, humour, poertry...)

  • Gaming and Language Learning (immersive learning in controlled environment)

  • Multimedia Interactive products for Learning (multisensory reinforcement)

  • Physiology of the Multilingual Brain (Entangled neural networks and cognition)

  • The Polysemiotic Mind (Synaesthetic processes, entangled neural networks and cognition)


  • Mobile game localisation (Korean-English, FIGS)
  • Comparative analysis and research on Mobile Game contents Translation

  • Transnational Fans and Transmedia Experience of Game of Thrones

  • The Translation of Culture-Specific References in Game Localisation

  • La traducción de videojuegos de contenido histórico

  • El subtitulado para sordos

  • Game localisation English-Italian-Spanish


Research projects

Media Across Borders, AHRC research network award

"Maximising ROI through top quality game localisation"

"Glocalisation and Co-Creation"

"Interactivity and Language Learning"

"Video Games and Language Learning"

Professional affiliations

  • HEA - Fellow of the Higher Education Academy
  • IGDA - International Game Developers Association
  • IGDA Localization SIG (Chair)
  • TILP - The Institute of Localisation Professionals
  • ESIST - European Association for Studies in Screen Translation
  • Je-S - Joint Electronic Submissions for the Research Councils

Consultancy work

  • Audiovisual/Multimedia Translation and Localisation
  • Higher Education (intensive workshops)
  • Professional Training (game glocalisation, localisation, culturalisation)
  • Professional training (lip-synched dubbing, subtitling, audiodescription, stage captioning)
  • Consultancy on Game Glocalisation
  • Research Council Advisor
  • Games and Learning
  • GDC Summit, Advisory Board
  • Brand2Global, Advisory Board
  • Game Localization Round Table, Advisory Board

2007 - 2017

Creator and host of the "Game Localization Round Table", part of Localization Word International Conference

2008 - 2016

Creator and host of the "Game Localization Summit", part of GDC, the Game Developers Conference

2014 - 2017

Advisor for the "Brand2Global" international conference series

2017 - Prensent

Advisor for "Game Global", LocWorld Conf Series



  • Video Game Localisation
  • Video Game Glocalisation
  • Game Design Internationalisation
  • Lip-synched Dubbing, Voice-Over
  • Accessibility: Audiodescription for the Blind, Subtitling for the Deaf
  • Stage Captioning, Theatre Accessibility
  • Content Culturalisation and Age Rating Compliance
  • Spanish Language Culture and Literature
  • Rich-Media Translation
  • Interactive technology for Learning

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Research Output

"Key Concepts in Game Localisation Quality"

Bernal, M., 2020, The Palgrave Handbook of Audiovisual Translation and Media Accessibility. Palgrave Macmillan

Research output: Chapter in Book/Report/Conference proceedingChapter

How to achieve global gaming success with localisation

Bernal-Merino, M., 2019, In : MCV UK, The business of video games . July 2019, p. online

Research output: Contribution to journalComment/debate

Open Access

Translation and Localisation in Video Games: AVT Current Perspectives and Applications

Bernal-Merino, M., Sep 2019, Translation and Language Teaching: : AVT Current Perspectives and Applications. Córdoba, Spain: UCO PRESS, Universidad de Córdoba

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
297 Downloads (Pure)
148 Downloads (Pure)


  • 1 Editorial Activity
  • 1 Media article or participation

Routledge: Taylor & Francis Group (Publisher)

Miguel Ángel Bernal-Merino (Editor)


Activity: Publication peer-review and editorial workEditorial Activity

Flying hats and 8-bit Nazis: the strange history of video game localisation

Miguel Ángel Bernal-Merino (Interviewee)

10 Feb 2010

Activity: Public engagement and outreachMedia article or participation