An assessment of eye-gaze potential within immersive virtual environments

Norman Murray, Dave Roberts, Anthony Steed, Paul Sharkey, Paul Dickerson, John Rae

Research output: Contribution to journalArticle

Abstract

In collaborative situations, eye gaze is a critical element of behavior which supports and fulfills many activities and roles. In current computer-supported collaboration systems, eye gaze is poorly supported. Even in a state-of-the-art video conferencing
Original languageEnglish
JournalACM Transactions on Multimedia Computing, Communications and Applications
Volume3
Issue number4
DOIs
Publication statusPublished - 2007

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