Creativity and playability in the localisation of video games

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Abstract

© 2018 John Benjamins. The attached document is an author produced version of a paper accepted for publication by The Journal of Internationalization and Localization, uploaded in accordance with the publisher’s self-archiving policy. Some minor differences between this version and the final published version may remain. We suggest you refer to the final published version should you wish to cite from it. The publisher should be contacted for permission to re-use the material in any form.
Original languageEnglish
JournalThe Journal of Internationalization and Localization
Volume5
Issue number1
Publication statusPublished - 10 Aug 2018

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