Designing and Playing Peer-Produced ARGs in the Primary Classroom: Supporting Literacies through Play

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Abstract

© 2017, The Author(s). This is an author produced version of a chapter published in ALTERNATE REALITY GAMES AND THE CUSP OF DIGITAL GAMEPLAY uploaded in accordance with the publisher’s self- archiving policy. The final published version (version of record) is available online at the link. Some minor differences between this version and the final published version may remain. We suggest you refer to the final published version should you wish to cite from it.
Original languageEnglish
Title of host publicationAlternate Reality Games and the Cusp of Digital Gameplay
PublisherBloomsbury
ISBN (Print)9781501316258
Publication statusPublished - 20 Apr 2017

Publication series

NameApproaches to Digital Game Studies

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