From Physical Sensation to Digital Presentation: Exploring Interdisciplinary World Building

Heike Salzer, Ingi Jensson, Deborah Williams, Zakarías Gunnarsson

Research output: Contribution to conferenceOtherpeer-review

Abstract

This presentation is a sharing of the working process towards the development of a method for the creation of dances and dance events for fictional futuristic digital societies within an MMO gaming community. Establishing it as the new field of Ludochoreology the investigators explore the movement and dances created for, and found within, online digital games.
From a practice-as–research perspective the presenters share their experiences of this collaboration of the production of Ludochoreography which explores aspects related to physical and digital dance and movement creation and interaction for fictional dance cultures, kinaesthetic empathy, and choreographic representation.
In this interdisciplinary collaboration dance artist and choreographer Dr Heike Salzer (University of Roehampton, UK), dance anthropologist Dr Deborah Williams (University of Malta, MT) in partnership with Chief Creative Officer Ingi Jensson and Composer Zakarías Gunnarsson from NARC computer game studio (MT), explore how the iterative dialogue of “making” informs, transforms and directs each of their creative processes (Ingold, 2013).
Outcomes include the development of a range of dance activities such as “traditional” rituals, social dance activities, and performative events that will take place in both the digital and physical worlds. These physical products will materialise the concept art and musical compositions, allowing for the kinaesthetic experience to feed back into the “world building” process, where the tacit knowledge is informing the ‘details and nuance in(to) the fictional world’ (Hergenrader 2011:104). The project therefore will be a symbiosis of both practice and product that will influence the future of physical representation and interactions within game design.
Original languageEnglish
Publication statusAccepted/In press - 15 Jan 2020
EventLudo 2020 - Conference on Video Game Music and Sound - ‘Participation, Performance, and the Body’ Institute of Digital Games, University of Malta - University of Malta - Institute of Digital Games, University of Malta, Valetta , Malta
Duration: 24 Apr 202025 Apr 2020
https://www.um.edu.mt/events/ludomusicology2020

Conference

ConferenceLudo 2020 - Conference on Video Game Music and Sound - ‘Participation, Performance, and the Body’ Institute of Digital Games, University of Malta
Country/TerritoryMalta
CityValetta
Period24/04/2025/04/20
Internet address

Keywords

  • Ludochoreology, Ludochoreography, Interdisciplinary research, World building, Computer games design, Musicology

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